3D - Characters

This is a pony made in the style of My Little Pony: Friendship is Magic. This is an original design; the concept art and texture can be found on the Photoshop page. The high-poly version is 16k polys, the low-poly version is 4k polys. Made entirely in 3DS Max, texture made in Photoshop. 




Main character from Scroungers: The Firewood Journey. Character modeled, rigged, and animated by me. This a low-poly character, ready for game implementation. Used 3DS Max for modeling and the built-in biped system for rigging. Top video is gameplay from the actual game, bottom video shows all the character's animations. 

Fully textured and created by me. Eyeballs were placed in the jar using the Havoc engine to make it look like natural placement. Raytrace and mentalray materials, lighting, and techniques. Eyeball texture is my own; made in Photoshop. 


This is a character-in-progress made by me. I haven't modeled her head yet, so here she is doing a little dance with a disco ball for a head. I made a 100 frame AVI using pose-to-pose animation. Made in 3DS Max, used the built in biped system for rigging. High-poly.

This is a hand I built and rigged in 3DS Max using the bones and bone tools. High-poly.